Name of the College : Sphoorthy Engineering College
University : JNTUH
Department : INFORMATION TECHNOLOGY
Subject Name : SOFTWARE ENGINEERING
Degree : B.Tech
Year/Sem : III/I
Website : sphoorthyengg.com
Document Type : Model Question Paper
Download Model/Sample Question Paper : https://www.pdfquestion.in/uploads/sphoorthyengg.com/4730-RR311201%20-%20SOFTWARE%20ENGINEERING.pdf
Sphoorthy Software Engineering Question Paper
B. Tech III Year I Semester Examinations, December – 2011
(INFORMATION TECHNOLOGY)
Time: 3 hours
Related : Sphoorthy Engineering College RR311202 Communication Theory B.Tech Question Paper : www.pdfquestion.in/4729.html
Max. Marks: 80
Answer any five questions :
All questions carry equal marks :
SET-1
1. What is software ? Explain the importance of it in today’s modern world in detail. [16]
2. What is a myth? Explain about various software myths in detail. [16]
3.a) Explain about various decomposition techniques in detail.
b) Explain about requirements specification in detail. [8+8]
4. What is a software project risk? Explain about risk identification and analysis in detail. [16]
5. What is object oriented design? Explain in detail how would you model it.[16]
6. Explain various software design fundamentals in detail. Also explain the merits of each. [16]
7. What is a software metric? Explain various metrics for assessing software quality. [16]
8. Write short notes on the following.
a) Software maintenance
b) Reverse engineering
c) White Box testing. [5+5+6]
SET-2
RRCode No: RR311201 SET-2
1.a) Explain about various decomposition techniques in detail.
b) Explain about requirements specification in detail. [8+8]
2. What is a software project risk? Explain about risk identification and analysis in detail. [16]
3. What is object oriented design? Explain in detail how would you model it.[16]
4. Explain various software design fundamentals in detail. Also explain the merits of each. [16]
5. What is a software metric? Explain various metrics for assessing software quality. [16]
6. Write short notes on the following.
a) Software maintenance
b) Reverse engineering
c) White Box testing. [5+5+6]
7. What is software ? Explain the importance of it in today’s modern world in detail. [16]
8. What is a myth? Explain about various software myths in detail. [16]
RRCode No: RR311201
SET-3
1. What is object oriented design? Explain in detail how would you model it.[16]
2. Explain various software design fundamentals in detail. Also explain the merits of each. [16]
3. What is a software metric? Explain various metrics for assessing software quality. [16]
4. Write short notes on the following.
a) Software maintenance
b) Reverse engineering
c) White Box testing. [5+5+6]
5. What is software ? Explain the importance of it in today’s modern world in detail. [16]
6. What is a myth? Explain about various software myths in detail. [16]
7.a) Explain about various decomposition techniques in detail.
b) Explain about requirements specification in detail. [8+8]
8. What is a software project risk? Explain about risk identification and analysis in detail. [16]
SET-4
RRCode No: RR311201 SET-4
1. What is a software metric? Explain various metrics for assessing software quality. [16]
2. Write short notes on the following.
a) Software maintenance
b) Reverse engineering
c) White Box testing. [5+5+6]
3. What is software ? Explain the importance of it in today’s modern world in detail. [16]
4. What is a myth? Explain about various software myths in detail. [16]
5.a) Explain about various decomposition techniques in detail.
b) Explain about requirements specification in detail. [8+8]
6. What is a software project risk? Explain about risk identification and analysis in detail. [16]
7. What is object oriented design? Explain in detail how would you model it.[16]
8. Explain various software design fundamentals in detail. Also explain the merits of each. [16]
Computer Graphics B.Tech Question Paper :
All questions carry equal marks :
1.a) What is frame buffer? What is its role in graphics display?
b) Explain the construction of CRT display devices. What are its advantages and its advantages? [16]
2.a) Explain the steps in DDA algorithm for line generation.
b) Give a brief note about i) anti aliasing and ii) Half toning. [16]
3.a) What are the basic transformation techniques in 2-D graphics? What are their respective matrix representations?
b) Explain the steps involved in rotating an object about an arbitrary point. [16]
4.a) What is viewing transformation? Explain with suitable illustration.
b) Derive the transformation matrix for viewing transformation. [16]
5.a) Distinguish between 2 – buffer and painter’s algorithm.
b) Explain how the phang shading model is implemented. [16]
6.a) Classify the projections. Explain briefly about the characteristics of each.
b) Explain how the Hermit curve is generated. [16]
7.a) Give a brief note about Trimiscous color theory.
b) What is meant by rendering? What are its advantages to computer graphics.[16]
8.a) Distinguish between conventional and computer assisted animation.
b) Give a brief note about animation languages. [16]